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Browse our catalogue of learning projects and activities.
Reality Labo
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Augmented Reality for Learning and Engagement
Create unique learning experiences. Designed for educators, learning designers and trainers who want to put digital content into real places.

Four ways in. Start with a ready-made project, or build your own with cards and locations.
Browse our catalogue of learning projects and activities.
Use our special set of playing cards for augmentation.
Place virtual objects into the real world.
Start making your own location based or AR projects.
The B.I.G. (Before I Graduate) Project creates spaces in your school where participants collaboratively share testimonials of future hopes and dreams — a case use of augmented reality in informal learning.
Augmented reality is the perfect tool to visualise impossible shapes. With Reality Labo you can hold them in your hand or walk around them in your classroom.
Recognised by international bodies for immersive learning and post-pandemic tourism solutions.
Connecting relevant and contextual media to places and objects for just-in-time information.
Creating Pokémon Go like experiences for training scenarios on location.
Creative projects for new paradigms of new media and augmented reality.
Add videos, 3D models, and other digital content to existing textbooks.
A new way to connect learners both on-site and online.
Create physical spaces that combine persistent digital art.
Eric is a learning futurist, tinkering with and designing technologies that may better inform the future of teaching and learning. His projects include augmented tourism rallies, AR community art exhibitions, mixed reality escape rooms and other experiments in immersive technology.